Fascism of the tools
The irony of the "liberal" class today is that they don't see reality. They see fantasy constructs of reality just the same as conservatives do.
For example, the whole internet machine prides itself on being open to "democracy". The powers that be pride themselves on being standard bearers for freedom. Which is ridiculous because the very coding they use to build their posting systems are fascistic.
What kind of freedom do you have on internet sites?
Your comment can be down ranked to oblivion.
If someone doesn't like what you have to say or just wants to be an asshole, your participation in any forum debate can be erased from history. Now THAT is freedom. Every site contains this form of jackboot in the face of others option. They call it the thumbs up/thumbs down rating, or the fan rating or the heart rating. As others thumbs up or thumbs down your comment it will either rise in relevance to stay in the debate or it will disappear.
You can not reply to people who debate your comment.
Some sites will cut off any ability to debate by disallowing any threads longer than one reply. So it cuts you off from replying to anyone who has replied to your original comment.
These kind of tools proliferate all over internet sites which has turned everything into echo chambers. The problem of the Yes men/women of the net is all due to these site tools that allow the erasure of comments. These tools don't stop trolls they create rabid tribes. All of like mind whose first intent is to protect themselves from naysayers
Are we that weak that we can't bear to hear anyone say I don't agree or air their opposing opinions?
There can be no democracy if the ability to say "no, I don't agree" is taken away.
Sexism in Games
This is a societal problem that is still hampering women. Especially in male dominated areas such as games. Sexism pops up in ways that at first seem benign but are such mainstays that eventually a person must acknowledge they are dangerous.
Skimpy Gear
Female characters get to wear chainmail bikinis even though the same type of gear makes a male toon look like an armor plated mack truck. Developers can't ever forget to pander to the male eye or they get an extra zing from the knowledge that they are causing humiliation to female players. It is true that some women don't mind sexy gear. But from the female friends I've spoken to who game and around female gaming sites, this issue is always considered a problem.
Now, I'm not against bikini wear in general. I'm against bikini wear when it makes no sense.
My main in Warhammer Online is a Sorceress. This toon's whole wardrobe is based on revealing gowns. But it makes sense thematically. It is relevant to the game's storyline.
WAR is one of those games which has not forced female players into the bikini chainmail paradigm. Tanks in WAR wear the same gear no matter if their character is male or female. Tanks look like tanks and wear plate.
Another game that doesn't force the bikini issue is Lord of the Rings Online. The gear is all standardized and created to fit both male and female characters in the same way.
As much as I love Warcraft, it fails miserably in gear standardization. Although I will say, the gear that was released for Lich King was better designed. My Paladin was not forced to look like "I Dream of Jeannie". Since the world is being overhauled in the new expansion, perhaps the ridiculous hot pants gear of the lower levels will be changed as well. I'm not counting on that though.
Females in Distress!
Almost invariably there will be a damsel in distress. And in distress because some damn foolish thing was attempted on the damsel's part.
I recently deleted a game called "Vindictus" from my HD because of this subtle jab at women. The opening quest consisted of a pet gone rabid. The town guard were all set to shoot it down. Which was quite reasonable considering it was a gigantic rabid spider tearing apart the town. But does this happen? Of course not. In comes the Kawaii female, looking like a school age girl but yet has an important position as town advisor. The game and the player has to follow some fool plan to allow this girl to speak to the spider. I guess they have some psychic connection. Whatever...moving on.
As you can surmise the plan goes horribly wrong. All the guards are taken out and it is up to the player to lead this fool to the spider. And in the process the fool faints and it is up to the player to CARRY her ass past monsters. Even though in the very next cut scene it is shown that the character was quite capable of movement.
And the end result...spider killed.
Now I'm not against escort/savior quests. But I hate when consistently these quests show female characters doing ridiculous things while the male characters are always sensible. The whole attitude of "Bless those little womens, they just want to help". How these quests treat female characters is really a reflection of how male gamers treat female gamers.
It isn't only obscure games that resort to female in distress. Even WoW did this by debasing two of their strongest female characters in a quest leading up to the end game Lich King fight. The players are "assisting" Jaina and Sylvanas in their attempt to bring Arthas back to sanity (Jaina) or seek revenge (Sylvanas). Both women end up failing miserably and the players essentially save their backsides. There aren't too many similar quests involving male characters portrayed in that fashion. Maybe you can count the saving of Thrall from prison, but really in that dungeon Thrall does most of the work. The players just need to keep enemies occupied while he does his magic. So it isn't the same at all.
Most people argue that the character in "Vindictus" was showing sensitivity. Just another sexist stereotype of female behavior. As if our sensitive natures regularly get in the way of common sense. I'm pretty sensitive, I'm a female, when faced with that opening quest my attitude was shoot the spider. Why endanger the town guard in order to calm down a rabid animal.
The whole carrying the character when she was capable of walking just made angry. In all the years I've been playing games, I've never been required to carry male characters past danger. Never. But it happens all the time to female characters.
Its these cues that encourage the general chauvinism in games. In the past I've tended to overlook them. But now with my time and money stretched to the limit, I jettison games that are not woman friendly.
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