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My travels in game world...

Wednesday, November 6, 2013

have been lackluster.  Outside life pulled me from my mmorpg hobby and now I'm wondering if I will continue with games much past next year.  The only game I play regularly now is Lord of the Rings Online. But even my time in that game has taken a hit.

Halfheartedly, I tried to get back into RIFT.  But not long after I re-subbed, they announced their Free to Play conversion.  Luckily it hasn't had a big effect on my characters.  All of them were on decent population servers and were not forced to move due to mergers.  But I've lost the incentive to level and the only thing I do when I log in, is putter about in my dimension house.  Boring, I know.

I did enjoy Tera for a bit.  That was the game I thought I was joining when I signed up for GW2 because I had them mixed up.  The graphics are beautiful and the game play is interesting.  But due to lack of time, I haven't logged back into my Popori Archer character in more than a month.

So now, I'm trying to decide if I should keep Rift and Tera for the times I feel the need to log in or just delete them to free up space.

I suppose it was nostalgia for when I was new to games that made me sign up for a few months of WOW. But I returned to find a vastly different game from just last summer.  The servers that contained my main and second most played character had gone belly up since my last log in.  I mean really died.  They were both once bustling with activity.  At first, I thought I would carry on, but going from one empty area to another was depressing.  Even the cities were desolate.  I was also disappointed in the hype surrounding the Siege of Orgrimmar update.  I thought the game would include a lot of story material for non-raiders then leave the actual boss fight to the raiders.  But NOPE, you have to raid if you want the story to progress at all.  At first I laughed but then it just further depressed me.  Even despite losing a large portion of the player base and "merging" servers (cross realms), the developers still insist on forcing everyone to play the way they think their game should be played.  It struck me as a obtusely ungenerous, more in the spirit of the appropriately named expansion Cataclysm which caused the free fall in subscribers.  Up until the Free to Play explosion and glut of games, Blizzard could get away with forcing people into certain play modes.  But now so many other options are out there plus with no subscription tag!  Blizzard no longer has the ability to throw its weight and haze its player base.  They should really change their ways since they are shrinking noticeably now.  My two high levels are now on more crowded servers.  But who knows how long they will last?

I won't even discuss the coming shut down of WAR.  The thought of it makes me so sad.  I'm holding a bit of hope for Camelot Unchained but even my short time in gaming has shown me to be skeptical of everything until I'm actually in the game.  And even then it is still questionable.